CQ Driving Change/Innovation:

A Gamified Combat Simulation Curriculum Shaping Influence

Curriculum Introduction

Influence is a power and tool, and a skill with tactics. In a project, from selling an idea to a customer to promote the positive results, the influence is applied in many daily occasions. It is of vital importance to master influence skills. This is not only for leaders, but also for everyone in an organization who wants to get things done.

ChangeQuest influence simulation curriculum can help trainees understand their influence style, expand their influence, identify others’ social styles and use effective influence tactics to maximize results. Your employees can explore and expand their influence skills in an approximately real environment through such risk-free simulation with real-time feedback and insight test.

This curriculum not only helps trainees bridge the gap between influence-related theories and practices, but also helps participants understand the strategies and tactics for change management. In simulation, participants act as change agents in a virtual organization to persuade internal stakeholders to realize transformational change within the organization, so as to do relevant exercises to guide the shaping of influence in future practical work.

Course Price:

Original price: ¥3800
Preferential price:¥2800

Last until 15 working days before class starts
2? people(¥2100 each person)
3? people (¥1850 each person)
AudienceLecturerOutlineCompetence and Skills Acquired Features

Individual contributors
First time managers
High potential employees
Middle level managers
Senior leaders

Wu Tao

●? Certificated senior soft skills trainer by IRCES (International Register of Certified Educational Services);
●? Certificated soft skills trainer by Schouten Netherlands; Cooperative trainer of Consultus company (Sweden);
●? Certificated trainer by HROutfitter (US), TMA (UK), AMA (USA) successively;
●? Served for China Petro, FESCO, Canon China, Schouten China, AMA successively;
●? Assigned trainer of HP, Shell, BMW, Canon, Panasonic, TOYOTA, etc.;
●? Assigned trainer of Beijing Olympic Committee, 2008.
●? Graduated from University of Illinois at Chicago with Diploma of Master of Business Administration.


Unit 1: CQ Online Simulation

  • Warming-up and curriculum introduction
  • What’s influence? Why we need influence?
  • Influence and power
  • Analysis of five adaptor categories
  • CQ online simulation
  • Analysis of trainees’ simulation report

Unit 2: Influence Model

  • Introduction to influence model
  • Involving skills: listening and responding
  • Asserting skills: IIU feedback model
  • Convincing elements
  • Inspiring elements
  • Comprehensive analysis exercises
  • Q&A and summary
  1. To learn to identify different social styles and adapt to others’ communication styles, so as to have a greater influence;
  2. To simulate the implementation of different influence tactics and learn to develop right strategies with appropriate personnel within a suitable period of time;
  3. To learn how to manage many stakeholders to try to reach the expected results of such stakeholders; and
  4. To simulate how to promote the project during the change and execute change management strategies to achieve the ultimate goals of the project.
  • Trainees can learn how to build trust and empathy, reduce friction, promote collaboration, and adopt diversified influence tactics for different team members in gamified simulation.
  • Trainees need to take different actions for different roles in the simulation to gain credibility and expand influence.
  • The innovation diffusion theory is used to simulate driving change according to the acceptance of employees to allow the quick completion of transformation and innovation of enterprises.